tag:blogger.com,1999:blog-1040226394474372479.post1544814952251399690..comments2023-03-30T06:05:17.506-06:00Comments on Fastcall's Mystery Box: Eversion Level Editor released!fastcall22http://www.blogger.com/profile/17262554842089455877noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-1040226394474372479.post-34157276317772695412011-04-17T17:00:43.616-06:002011-04-17T17:00:43.616-06:00how do you use the editor?how do you use the editor?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1040226394474372479.post-61010982475787742122010-10-28T19:53:02.475-06:002010-10-28T19:53:02.475-06:00Do I wish it worked on Eversion HD!Do I wish it worked on Eversion HD!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1040226394474372479.post-7604356156380690692010-07-06T01:30:38.158-06:002010-07-06T01:30:38.158-06:00Has anyone else tried to use the EversionMod files...Has anyone else tried to use the EversionMod files, and noticed the game crashing every time they start it? I have.. I get a script error every time I restart, and all I did like the readme said, was to replace the 3 scripts in Eversion with the ones that came with the level editor/EversionMod. Anyone?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1040226394474372479.post-9321081143557360772010-04-20T18:24:01.429-06:002010-04-20T18:24:01.429-06:00I know you may get this a lot, but I've got an...I know you may get this a lot, but I've got an idea for the editor.<br />The objects could be selected and used by a menu, where the valid hex codes are grouped into things such as "Changed by Eversion", "Blocks" and such, and named with a short description of what they are. Just a plain list would do also.<br />It could be selected by an XML file, which could easily be edited.<br />I'm talking about a list inspired by the one in Lunar Magic, which I think would really make the process of editing these levels a lot simpler.Not an Snoreply@blogger.com